![]() If at all possible I would recommend tweaking the sprite to wield a hammer rather than an axe, and giving it an impact and blade attack (this would help justify its current high cost a bit). Having two blade attacks is redundant, though. The Lizard Rider may be slightly too expensive as well, but it's closer to the right ballpark. More units generally do not make a faction better. ![]() Considering the number and variety of other units available, you could probably get rid of it entirely. It's also a pretty bland unit in general and doesn't stand out very well against the other melee-oriented saurians, of which this faction has many. ![]() It does have a very nice level 2, but nothing earth-shattering. Certainly nothing higher than 14 gold would be justifiable. You could possibly cut it down to as low as half the current cost without breaking anything. Moving right down the line: why is the Saurian Fencer so expensive? It is a substandard melee unit with a poorer movetype than normal saurians. Moreover, there's relatively little difference among the units you've got here there's some slight variation in movetypes, which is a nice start, but personally I would recommend trimming the number of units down a bit and working on making the remainder a bit more distinct. 9 recruitables is already more than any mainline faction. My comments: Yow! 10 recruitable units, plus 1 non-recruitable unit and a slew of upgrade branches? That's quite a lot. There have been a couple various sarian campaigns/factions floating around before, I think you might want to do a search for old forum threads to compare notes. I may remove some advancements, and probably add a "apprentice mage"(lv zero) which advance to an mage or teacher.Ġ.0.2.1 tree Tree_0.0.2.1.png (52.01 KiB) Viewed 26145 timesĬool stuff. ![]() (the big spellings aren't scream, but copies from source) The "trainee" is mend as a trainee which could gain several traits they are: You see this little spider-rider in the bottom-left corner? I'm not sure if I should keep it, but it is the only lv 1 which have Poison (Assasine, the second neighbor of the lv 0 trainee, and a "poisonous" trainee are the other Units.) I'll try to make the frozen soul from scratch, because the actual image don't lock as a flying soul and I also want to change his attack into a ranged one. Also the races are messy some are race=free_saurian others are race=lizard. I've got irrevenant's Battle Tutor ability, so I'll include it. I disabled it, because as I already said it isn't a bit balanced, and the aoh is even worse. ![]() To see more of them in Game, you can Activate the Free Saurian heroes era. I added a little Image to this post.Ģ6 + 6 from mainline = 32, but I have 33 Units. Darth Jordius wrote:Out of curiosity, how many sprites do you have? ![]()
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